If you want to increase a variable, let say speed. See the Language Reference if you want more information about Lists and your own custom Types (more on these later). We also have object-"types" which includes these basic types such as Arrays, Here are the most basic types: Integers which store numbers, Strings which store textĪnd Floats which store decimal numbers. You probably know this: A variable is a place where you may store a number or a text. You want to use any code within this guide for anything, please do so, the code is public. Read my examples but try to write them yourself. When you have taken the first steps and learned your way around there is no other place like BlitzMax )Īlso the code in this tutorial may be hard to paste, sometimes it laps pages and the tabs don't seem to copy all the Ways have changed but I promise you, it's for the better. You will get a shock, because there is a lot of new stuff. My aim is to giveĪnyone the opportunity to get a good start in learning the fantastic BlitzMax. It's not written as a BlitzBasic & BlitzMax tutorial. Programming language, including Blitz3D/Plus. This Introduction should work if you are converting to BlitzMax from any other Take a first step in Object Oriented Programming (OOP) in BlitzMax. This guide was written for people new to BlitzMax and perhaps even programming, especially recommended to those who want to
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